Every raid live right now — by tier, boss and city, with a countdown on each gym.
Not long — every raid here carries its own clock, and most of what is live at any moment has well under half an hour left on it. The board counts each one down and removes it the moment it lapses, because a list that keeps showing finished raids just sends you to an empty gym. Anything under five minutes is marked in red, so you can tell at a glance whether it is worth travelling for.
Because raids run in waves, not as a steady stream. The whole board hatches together and ends together on a roughly 30-minute cycle, so for part of every cycle there genuinely are only a few hundred raids live worldwide — against something like twelve thousand at the peak. The countdown at the top of the page tells you where in that cycle you have landed and how long until the next wave, so a quiet moment is obvious rather than looking like a page that has stopped working.
Tier 1 and 3 raids are comfortably soloable, tier 5 is a legendary that usually needs a group, and Mega and Primal raids are the toughest of all. The tier chips at the top show how many of each are live right now, so you can start from what you can actually beat rather than scrolling past bosses you cannot. Every flavour of Mega sits under one Mega chip, because the different map feeds number them differently.
If the weather where the gym is boosts the boss’s type, you catch it at level 25 instead of level 20— the same Pokémon with the same IVs arrives with roughly 21% more CP. It does not change the IV floor: every raid catch is at least 10/10/10 whether the weather helps or not, unlike a wild spawn, where a boost also lifts the floor to 4/4/4. The Boosted chip filters the board down to those gyms, and each row shows which weather is doing it.
Yes — if you purify. A Shadow raid catch has a 6/6/6 IV floor rather than the 10/10/10 every other raid guarantees, and purifying adds +2 to every stat up to a maximum of 15. So anything 13/13/13 or better comes out perfect — roughly 1 in 37, against about 1 in 216 from an ordinary raid. The lower floor is exactly what makes that pay off, because 13–15 is three of the ten values a Shadow stat can take. The trade is the Shadow attack bonus: keep it as a Shadow and you need a true 15/15/15, which is only about 1 in 1,000.
A raid boss is shiny about 1 in 20, and shininess is rolled independently of IVs — so the two simply multiply. The Shadow rows below assume the boss has a shiny released; where it does not, only the hundo column applies.
| Encounter | Perfect (100% IV) | Shiny | Shiny and perfect |
|---|---|---|---|
| Ordinary raid | 0.46% · 1 in 216 | 5% · 1 in 20 | 0.023% · 1 in 4,320 |
| Shadow raid, then purified | 2.7% · 1 in 37 | 5% · 1 in 20 | 0.135% · 1 in 741 |
| Shadow raid, kept Shadow | 0.10% · 1 in 1,000 | 5% · 1 in 20 | 0.005% · 1 in 20,000 |
A shiny perfect from a purified Shadow raid is about six times likelier than from an ordinary one. A shiny stays shiny through purification, so there is nothing to lose on that side — only the Shadow attack bonus.
Two things the table is not saying. The Boosted filter on this page does not improve any of these numbers — weather raises the catch level from 20 to 25, not the IV floor. And the 1-in-20 shiny rate is the community-measured figure rather than anything we count ourselves: this board tracks raids that are live, not what people caught from them, and Niantic raises the rate during some events.
Yes — paste your coordinates straight into the search box and the board switches to the raids closest to you, within about 15 km, ordered nearest first. The same box searches boss names, so there is nothing extra to click. You can also narrow by country and then by city, or search a boss by name to see everywhere it is live.
Raids picked up from public community maps show their exact coordinates with a copy button and need no account at all — and that is the large majority of what is on this page. Raids our own scanners find are rounded to about a kilometre unless you log in with Discord, which is free and takes a few seconds.